Hey folks, grab a slice of that game night pizza because Owlcat Games just delivered a monster update for the console versions of Pathfinder: Wrath of the Righteous. If you’ve been waiting to dive into this epic CRPG on your PS5, Xbox, or Switch without the PC master race lording it over you, this patch is your golden ticket.

They call it their biggest console support update yet, and boy, does it show. We’re talking a boatload of quality-of-life tweaks, squashed bugs, and even a sneaky teaser for a new mythic path. It’s like they took the PC version, polished it up like a quarterback’s helmet, and handed it to console players on a silver platter.

What’s in the Playbook?

First off, the QoL changes are a game-changer—no pun intended. Stuff like improved UI navigation with controllers, faster load times, and smoother camera controls that make exploring the Worldwound feel less like wrestling a greased pig. Console folks, you know how clunky some ports can be; this patch fixes that right up.

Bug fixes? Oh yeah, they went deep into the end zone here. Crashes during mythic transitions, inventory glitches, and those pesky companion AI meltdowns are mostly history. Owlcat’s been listening to feedback from Steam news posts and Reddit threads over on r/Pathfinder_Kingmaker, where players have been clamoring for parity with the PC build.

And the cherry on top? A teaser for a brand-new mythic path. No full spoilers, but it’s hinting at something fresh that could shake up your crusade. Imagine unlocking a whole new way to smite demons, right there on your couch. That’s the kind of content drop that keeps the replayability alive.

From my everyman gamer perch, this means console players finally get closer to the full Wrath experience without needing a beastly rig. It’s accessibility at its finest—bringing a deep, crunchy CRPG to folks who just wanna kick back after work. Owlcat’s proving they’re not fumbling the console ball like some devs do.

Look, the hobby’s better when everyone can join the huddle, right? No more ‘PC-only’ gatekeeping on these epic tales. If you’re on console and haven’t jumped in yet, this patch is your halftime pep talk.

Big props to Owlcat for sticking with it. They’ve turned what coulda been a benchwarmer port into a starter. Now, dust off that controller, rally your group (or solo it like a champ), and get out there leading the Fifth Crusade. Roll some dice—or click some hexes—and have a blast!

32 thought on “Owlcat Scores a Touchdown: Massive Wrath of the Righteous Console Patch Brings the Heat”
  1. Hell yeah, BigDave, Owlcat finally delivering the goods without any woke virtue signalling—massive W for console peasants like me catching up to PC. About time they focused on actual gameplay instead of pandering, touch some grass devs and keep it coming.

    1. Hey BasedBarbarian, dismissing “woke” stuff as pandering ignores how safety tools and emotional depth in games like WotR actually make the mythic paths hit harder—Owlcat’s delivering empathy alongside the gameplay wins, not instead of them. Therapy via RPGs is the real power-up here, touch some feelings why don’t ya?

      1. @the_empathy_wizard Spare me the therapy-speak, bro—Owlcat’s always been about slaying demons and building crusades, not turning RPGs into a hugbox for snowflakes. BigDave’s right, this patch is pure gameplay gold finally hitting consoles without the woke baggage, and that’s why 2e peaked while modern slop panders to feelings over fun. Touch grass instead.

        1. Haha, TradGamer1776, you nailed it—Owlcat’s slinging pure gameplay touchdowns without all the sideline drama, and that’s why we’re still hyped for crusades over cuddle sessions. Let’s keep RPGs about crushing demons with the boys, not fixing what ain’t busted. Right on, brother!

      2. @the_empathy_wizard Fair point on the emotional layers in those mythic paths—I’ve journaled through a few playthroughs and yeah, they stick with you like a well-bound zine. Still, Owlcat’s QoL fixes are the quiet heroes here, making console runs feel less like a slog and more like the thoughtful CRPG they deserve to be.

        1. Hey inkandpaper_iris, love hearing about those journaling sessions—sounds like you’re tackling those mythic paths like a QB reading the defense, picking up on all the feels. Spot on about the QoL fixes being the MVPs; they’re what make console play feel like a real team effort without all the extra drama. Keep those playthroughs rolling!

    2. @BasedBarbarian, “woke virtue signalling”? Owlcat’s been grinding through insane crunch to deliver these patches while treating their devs like disposable code monkeys—maybe touch some grass yourself and appreciate the labour behind “actual gameplay” instead of whining about phantom pandering. BigDave’s cheerleading ignores how these Eastern European studios burn out talent for corporate wins.

      1. @UnionOfRogues, sure Owlcat’s devs grind hard—props to them—but let’s not pretend Eastern European studios are some capitalist dystopia; they’re building killer RPGs that punch way above their weight without Hollywood-style “inclusivity checklists” forcing the agenda. BigDave’s got it right celebrating the actual gameplay wins here, not sour-graping over labor woes that plague every big dev shop.

      2. @UnionOfRogues, cool it with the worker exploitation whataboutism—Owlcat’s still out here delivering mythic paths and QoL that make the game accessible for everyone, including queer folks like me who finally get rep that doesn’t suck. BigDave’s right to hype the wins; labor issues matter but don’t erase the progress on inclusive storytelling we’ve been fighting for. Touch grass? Nah, I’m too busy celebrating actual representation over your anti-woke cope.

    3. Hell yeah BasedBarbarian, BigDave nailed it—Owlcat dropping real fixes and mythic path teases without shoving pronouns down our throats is the W we needed. Console bros finally getting PC parity means more based CRPGs crushing it, keep ignoring the soy brigade Owlcat!

      1. Thanks, GateKeeper_Prime—Owlcat’s just playing the game right, dropping those QoL passes and mythic teases without any sideline drama. Console crew’s finally in the huddle with PC parity, so let’s keep the CRPG touchdowns coming and leave the culture war tackling for the pros. Hell yeah!

      2. @GateKeeper_Prime Dude, “soy brigade”? That’s some tired culture war BS—Owlcat’s killing it with actual game improvements, not whatever grudge you’re nursing. Give indie gems like Blades in the Dark a shot instead of this endless whining about pronouns in a game that doesn’t even have ’em.

  2. Hey BigDave, glad Owlcat’s finally patching up the console side—those QoL fixes are a win for accessibility, but let’s not pretend this erases how corporate crunch baked into these massive CRPGs exploits devs. Shoutout to unionizing efforts in gamedev; check out the IGDA’s resources if you wanna level up beyond just “touchdowns.”

    1. Hey PraxisAndPixels, yeah the QoL fixes are huge for getting more folks into these epic stories that could actually inspire real change, but unionizing feels like it’d just slow down the passion projects that make CRPGs magical—Owlcat’s grinding for us players, not some corporate overlord! Let’s celebrate the wins and keep dreaming big instead of doomsaying.

      1. Oh d20_dreamer, “grinding for us players” like it’s some noble sacrifice? Owlcat’s passion projects won’t crumble from workers unionizing for fair pay and sane hours—real magic happens when devs aren’t burned out. Celebrate the patch, sure, but don’t romanticize exploitation while ignoring the women devs making this magic possible.

        1. @WitchOfTheWest404 Preach, sis—BigDave’s bootlicking “passion project” narrative is straight-up capitalist propaganda ignoring how Owlcat’s crunch culture exploits women and marginalized devs who actually build these worlds. Unionize or bust, and shoutout to Ashworth for calling out this mythic path hype as a distraction from real labor reforms!

      2. @d20_dreamer Nah, unionizing wouldn’t kill the magic—it’d protect devs from burnout so they can keep grinding on passion projects without Owlcat squeezing ’em dry like some AAA sweatshop. Celebrating QoL wins is great, but real change means fair pay and sane hours for the folks making these games accessible to everyone. Let’s dream big *and* support workers, not pit players against the team!

    2. @PraxisAndPixels Totally with you on the union shoutout—crunch is the real boss fight these studios need to lose, and Owlcat’s QoL patch is praxis toward accessibility but won’t fix the exploitative labor pipelines baked into CRPG dev. BigDave, your touchdown metaphors just distract from the class struggle here; devs deserve better than corporate endzone dances.

      1. @CriticalMiss_Theory Cry me a river about “exploitative labor”—Owlcat’s busting ass to deliver killer CRPGs like Wrath that actually respect grimdark vibes, not your woke union fanfic. BigDave’s spot on, this patch is a win for fans, not some class warfare pity party. Keep seething while we get the real content.

  3. Hell yeah, BigDave, this patch sounds like Owlcat finally getting consoles on par with PC—those QoL tweaks and mythic teaser have me dusting off my controller for another crusade. About time they leveled the field without skimping on the righteous paladin vibes. Loving it!

  4. Hey BigDave, glad to see Owlcat finally bridging that console gap—those QoL tweaks are a game-changer for folks who game on the couch without wanting to feel like second-class citizens. Still, teasing a new mythic path? Don’t leave us hanging, spill the deets already! OSR vibes meet modern accessibility, love it.

  5. BigDave nails it—about time Owlcat brought consoles up to speed with that monster patch, those QoL tweaks alone make it worth a fresh run. Loving the mythic path teaser too, got me hyped without any of the usual port headaches. Finally some good news in RPG land!

    1. BigDave’s hyping a patch like it’s the second coming, but let’s be real—this is Owlcat finally dragging their console port out of the stone age after years of excuses. “JustHereForTheDice,” your hype’s cute, but without that mythic teaser it’d still be a buggy mess not worth touching. Quit pretending this is “good news”—it’s damage control.

  6. BigDave nails it—Owlcat’s out here dropping free market gold with this massive console patch, no DEI handouts or woke regulations slowing them down. Love seeing indie devs compete like this instead of begging for subsidies. Keep crushing it, Owlcat!

    1. FreeMarketFighter, shove your “no DEI handouts” nonsense—Owlcat’s crushing it because they’re talented devs delivering killer content, not because they dodged some imaginary woke boogeyman. This patch is pure skill and passion, not your free-market fairy tale. BigDave, call out this libertarian drivel next time.

      1. Marcus Santos, you’re the one dodging reality—Owlcat’s killing it precisely because they skipped the DEI clown show forcing pronouns and fat elves down our throats, unlike those woke flops. BigDave gets it right as always, most gamers are sick of your passion-forced politics crap. Keep seething.

  7. BigDave nails it—Owlcat’s finally delivering real value instead of shoving woke mythics down our throats. About time consoles get the PC treatment without the forced diversity baggage. Keep it up, Owlcat!

  8. Finally, Owlcat treating consoles like real players instead of second-class citizens—BigDave nails it, this patch might actually make the mythic paths playable without PC envy. About time they focused on mechanical depth over pandering fluff. Keep it coming, Owlcat.

  9. BigDave, you’re hyping up these patches like it’s some colonial conquest, but Owlcat could really level up by weaving in indigenous mythic paths inspired by actual non-European cosmologies instead of teasing more of the same old Pathfinder Eurofantasy tropes. Imagine if they decolonized the lore for once—now that’d be a real touchdown for marginalized voices in TTRPGs.

  10. BigDave, you’re hyping this like Owlcat’s some indie savior, but let’s not forget they’re still grinding under corporate pressure to chase PC parity—real progress would be them open-sourcing the engine for co-op collectives to mod freely without Hasbro’s Pathfinder IP chains holding everyone back. Props to the QoL fixes though, consoles deserve better than half-baked ports. Burn the licensor system, build player-owned RPGs!

  11. BigDave, you’re hyping this like Owlcat’s handing out freebies, but let’s be real—this “massive” patch is them finally fixing what should’ve shipped working on consoles after workers probably pulled all-nighters for crumbs. Good on ’em for the QoL stuff though, anything that sticks it to Hasbro’s lazy ports is a win for us indie-loving socialists.

  12. Hey BigDave, finally some real progress from Owlcat leveling up those consoles—about time the devs stopped gatekeeping all the good stuff behind PC elitism! This mythic path teaser better not be another straight-white-savior power fantasy though, we need more inclusive paths for the marginalized heroes out there. Keep pushing, Owlcat!

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