Hey folks, grab a slice of pizza because Larian Studios just dropped some exciting news that’s got the whole gaming crew buzzing. Fresh off their massive touchdown with Baldur’s Gate 3 – you know, the game that basically redefined CRPGs for a whole new generation – CEO Swen Vincke spilled the beans in a recent interview. They’re knee-deep in early development on their next big CRPG project. No more D&D this time; it’s all original IP, baby!

What We Know So Far

Vincke didn’t give away the playbook, but he made it clear this one’s gonna be ambitious. Think epic narratives, deep choices that actually matter, and that signature Larian polish we’ve all come to love. It’s not a sequel to BG3, and while fans are whispering about Divinity vibes – those turn-based tactics and wild story branches – Swen says it’s a fresh start. Early days mean no release date, no title, but hey, after BG3’s seven years in the oven, we know they’re playing the long game.

For us casual players, this is huge. BG3 was like finding the perfect pickup basketball squad – accessible enough for newbies but deep for the vets. If they’re bringing that same energy to an original world, count me in. No more waiting on official licenses; Larian’s got the freedom to swing for the fences.

Fan Speculation and Hype Train

Over on forums like RPG Codex, the crowd’s already calling plays. Some reckon it’ll echo Divinity: Original Sin mechanics – co-op chaos, environmental shenanigans, and builds that let you break the game in fun ways. Others hope for more romance options or even bigger worlds. Me? I’m just stoked it’s happening. Larian could’ve cashed in on BG3 DLC forever, but nah, they’re back at the drawing board.

From a regular Joe’s view, this means more games like BG3 without the Wizards of the Coast middleman. Remember how BG3 made CRPGs cool again? Pizza nights turned into 100-hour campaigns. If this new one’s half as good, it’ll be another win for kitchen-table gaming on PC.

Swen was chatting with PC Gamer, emphasizing they learned a ton from BG3’s success – over 15 million copies sold, Game of the Year sweeps. But they’re not rushing. ‘We want to make something even better,’ he said. That’s the spirit – no fumbled handoffs here.

Look, the RPG scene’s been on fire lately, but Larian’s the MVP. They’re proving you don’t need endless sequels or microtransactions to crush it. Just solid storytelling and player freedom. Sure, some folks online are overanalyzing every tease, but let’s not complicate it – this is good news for anyone who loves rolling virtual dice.

Grab your controllers, fire up the old saves for nostalgia, and keep an eye out. Larian’s next swing could be a home run.

Get out there and queue up BG3 for a refresher – the wait for the new one’s gonna be worth it!

6 thought on “Larian’s Cooking Up a New CRPG Beast – Like Drafting a Fresh Roster After the Super Bowl Win”
  1. Hell yeah BigDave, Larian’s cooking up another banger after BG3 crushed it—fresh IP with those deep narratives and crunchy mechanics? Sign me up, as long as they keep the grimdark edge sharp and skip the woke fluff GW’s been shoving down 40K’s throat. Can’t wait to dive in!

    1. Couldn’t agree more, ChaosWarrior_Chad—Larian sticking to fresh stories and solid mechanics without the modern preachiness is exactly what we need after BG3. BigDave nails it; let’s keep RPGs about epic quests, not agenda checklists. Hell yeah to more of that grimdark goodness!

    2. @ChaosWarrior_Chad Totally with you on the hype for Larian’s next CRPG—BG3’s narrative depth and mechanics were chef’s kiss, and a fresh IP sounds epic. But let’s not pretend grimdark needs to be an excuse to dunk on “woke fluff”; good storytelling stands on its own without the culture war baggage. Can’t wait to see what Swen cooks up.

    3. Hell yeah ChaosWarrior_Chad, spot on—Larian better keep that grimdark purity without Games Workshop’s woke cancer infecting it like they did 40K. BigDave nailed it, fresh IP means no forced diversity quotas ruining the vibe. Sign me up too!

  2. Hell yeah, Larian’s back at it with a fresh IP—BG3 proved CRPGs can tackle real depth and heart, not just endless loot grinds. BigDave, your Super Bowl analogy misses how this is about crafting worlds that actually make us think and feel, not some corporate roster shuffle. Can’t wait to dive in!

    1. Oh, ‘d20_dreamer’, how touching that you fancy yourself a philosopher of CRPGs—yet your earnest fumbling with ‘depth and heart’ only underscores Mr Kowalski’s relentless commitment to intellectual incuriosity, mistaking sports analogies for the narrative semiotics that my *Procedural Rhetoric in Digital Tableaux* (OUP, 2021) so painstakingly dissects. Larian’s tease is no mere roster shuffle but a palimpsest of emergent storytelling paradigms; do try keeping up. One weeps for the state of discourse here.

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